Game Design, Not Gamification, for Great Products
Forget gamification. If you want to make software that feels like play, rather than work, it requires tapping into deeper, more intrinsic motivations. And that’s where the principles of game design come in. In this talk from the the 2019 a16z Summit (full transcript below), Rahul Vohra, the Founder and CEO of Superhuman, shares his...
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