Creating 2D Games with JavaScript & HTML5
// Each animation frame is 16x16 pixelsvar sheet = new ig.AnimationSheet( 'player.png', 16, 16 );// This creates the "run" animation: it has 6 frames (the 2nd row // in the image), with each one being shown for 0.07 secondsvar run = new ig.Animation( sheet, 0.07, [6,7,8,9,10,11] );Similarly, here's the code needed to create and draw a background layer:// Create a 2D tilemapvar map = [ [5, 3, 4], [2, 7, 1], [6, 0, 3]…
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